Today started with — A box!
Not just any box, journal. It was a fiery box. Now, I don’t know what kind of lockpicks they make around here, but these obviously weren’t very good ones despite being called “masterwork.” When I tried to pick the lock with them, they set off a trap in the box that set everything on fire. Thankfully, Remington is quick for an android and managed to bring in some snow and water to douse the flames. We were lucky that everything didn’t get turned to cinders!
Inside the box was a sort of shopping list, but it was for people. Remington called it a “hit list”, I think, and said it had something to do with assassinating people. That sounds like a messy sort of business, if you ask me, journal. Very messy, indeed! But that’s neither here nor there. On this list were several names of people right here in the Maws! It included our new friend, the innkeeper. Each name had a bounty item to collect and in the case of our innkeeper friend, it was his gold tooth.
Fwip asked aloud if we could “borrow” the innkeeper’s tooth, but… uh, he sort of wasn’t in the room. A few of the locals in the room seemed to get offended by everything we’d been talking about and tried to “discourage” us from pursuing things any further, but I persuaded them to leave us be. By buying them drinks! Who’s really going to turn down a free drink? That certainly seemed to mollify them, but while I was dealing with that, Remington said something about a girl escaping. What girl?!
Remington and Lok ended up going out the front while Fwip, Winnie, and I went out the back through the kitchen. As we passed through the kitchen, though, we heard some strange noises and eventually found a girl in one of the cupboards! Tied up and gagged, poor thing. We set her loose and she told us that she was the innkeeper’s adopted daughter. But — if she was the innkeeper’s daughter then who was the girl we met on our first day here? This was all pretty odd, I have to say, journal.
The girl was worried about her father and said we might find him in his room, so we went there and found him unconscious in bed. He was alive, but breathing slowly and unresponsive to Fwip’s prodding. I half expected her to claim his soul for her Death God and do all kinds of suspicious rituals with his body, but she didn’t. It turns out he was just really sick with a cold, Fwip said he’d be fine in a day or two.
We talked to the girl for a while, once she was reassured that her father would be fine. She told us that she was restless at the inn and she wanted to come adventuring with us. Fwip and I didn’t think that was a good idea. Adventuring life is no place for a little girl. Even if Winnie did tell us that she was some kind of changeling. I don’t even know what a changeling is! It sounds kind of creepy. Creepy kid. No thanks.
Remington and Lok eventually returned, telling us that they followed the tracks of the girl and apparently a larger companion to a house on the far side of town. The doors and windows had been barricaded, but Remington braved going in stealth to have a peek inside. He espied six people, including an old man, a bored-looking bard lady, and a few others. We decided we should go and tell the Captain of the Guard about all this, because it was very suspicious!
She seemed pretty angry that someone was going around her town trying to assassinate people, but just as it seemed like we were about to do something about it we received word that the town was under attack! They seemed strangely calm about it, though, like this sort of thing happened all the time.
I have to tell you, journal, the Maws is one strange town.